From 12th to 16th December 2016, a group of designers, artists, researchers, students and makers gathered at Maind Interaction's Fablab to realize prototypes of solutions that mediate, deconstruct and open - via other senses - the artworks of the museums of the Italian speaking Switzerland.
The action-research Senseable Art pointed at designing other codes for making cultural artifacts accessible, perceivable and understandable to all, both visually impaired and sighted people.
During the workshop, a series of guest speakers contributed to the discussion on the research topic: Liviu Babitz from Cyborg Nest presented the North Sense project and the latest. Shintaro Miyazaki talked about his research on sonification at IXDM Lab in Basel; Stefano Papetti, researcher at ZHdK, showed his research projects on sonic interaction design, while Thomas Amberg from Yaler and IoT Zurich helped us with some tinkering and prototyping.
Four projects and prototypes has been conceived in five days to explore the opportunities to mediate art via technologies and human senses. The projects are:
An interactive mediation artifact to experience Lucio Fontana's spatialisme
Varvara Guljajeva (Varvara&Mar)
Alice Mela (TODO)
Carl Smith (Ravensbourne University)
Fabian Frei (SUPSI LCV)
A sonification device to mediate Sophie Taeuber-Arp’s visual compositions
Selena Savic (Kujica)
Gabriele Gambotto (Leva engineering)
Peter Law (Flying Object)
A sonification tool for experiencing museum spaces and contemporary spatial artworks
An web filter for personalizing and sharing artworks'views
Giovanni Profeta (SUPSI LCV)
Marco Lurati (SUPSI LCV)
Senseable art website