This webinar introduces to the methods and the techniques for prototyping interactive experiences at different stages of the design process by means of a series of resources, examples and references from the course “designing advanced artifacts”, the module of MAS in interaction design program dedicated to design interactive products.
The webinar provides insights and information about the teaching methods and didactic activities of the program organized at SUPSI. A Q&A session will follow to allow the participants to ask questions regarding the contents of the master program.
The webinar is addressed to people interested in interaction design, technology, prototyping, design, user experience design, both to students and professionals. It is open and free of charge.
Discount code: Participants of the webinar are entitled to get 500 CHF reduction onto the tuition fees of MAS in Interaction Design academic year 2019-2020
Where: https://zoom.us/j/893717299 (please download online via Zoom.us, Meeting-ID 893717299)
When: 9th April 2019 12:00 - 13:00 GMT +2 (please join the zoom room 10 minutes before)
Registration form: Please sign up here http://lcvform.supsi.ch/form/view.php?id=78515
About the lecturer
Lorenzo Romagnoli is an interaction designer and creative technologist, with an expertise in digital media, physical computing and digital fabrication.
He was a member of the team that founded and ran Italy’s first Fablab in 2011. From 2012 to 2014, Lorenzo pursued a master in Design for Interaction at the Delft University of Technology (TU Delft) in the Netherlands. He graduated designing a system for simplifying the design and prototyping of connected objects.
In 2015, Lorenzo joined the Arduino team in Turin; serving as project manager and “maker in chief” for the project Casa Jasmina. He currently works as consultant between Italy, The Netherlands and China, designing and prototyping near-future products and services.
He teaches in several design school around Europe and is part of automato.farm, a design collective researching and developing future products and interfaces… sometimes real and sometimes fictional.