FITNESS IN PLAY SPACE
SUMMER SCHOOL IN INTERACTION DESIGN
FOR PHYSICAL ACTIVITY
SUPSI, 10-14 SEPTEMBER 2012
DEADLINE FOR REGISTRATION: 3 AUGUST 2012
10 – 14 September
Interaction Design for Physical Activity is the subject of the Summer School organized by SUPSI (LCV) in conjunction with Technogym – the leading global developer of fitness equipments and wellness solutions.
The topic of this year’s summer school is Fitness in Play Spaces – dynamics and future scenarios developments. On the one hand, cutting-edge technologies, wireless sensors, wearable devices, and quantified self movement provide powerful insights for engaging people in fitness experiences. On the other hand, one of the greatest things about sport is have fun and be powerful. In this multilayered area, fun and play are also vital parts of interaction design. We need new areas of expertise and a broader set of design skills that encompass the ongoing dialogue about person’s lifestyle, sense of community, physical activities sharing and self motivation. This Summer School aims to move this unexplored design area from a centrality of the physical exercise into wellness territories mapped by playful spaces and practices.
The Summer School will be focused on four important developments:
- Motivational play-system
- Indoor-Outdoor relationship
- Intuitive and natural physical interaction
- Enhancing powerful and playful experiences.
The school offers an opportunity to practice one of the major factors influencing the development of future interaction models and systems with focus on the interplay between technological, physical, motivational and social aspects.
Topics explore relationship between interaction design, game design, and fitness technologies. They include but are not limited to:
- Goals achievement
- Personal and social progression mechanics
- Intuitive interfaces
- Real-time feedback
- Wellbeing in interactive environments
- Playful spaces and activities
- Location-based applications and services
- Bio-sensors and wearable technologies
- Outdoor and Indoor activity sharing
- Training and visual coaching
- Social relationship and Sense of community
- Multimodal interaction
The programme is open to the affluence of methods and techniques from the fields of game, interaction design studies and wellness. Teaching staff brings together several competences and knowledge areas providing a fresh perspective and collaborative design .
The topical focal point of the summer school will not be used as a main criterion for participant selection.
The Summer School is open to maximum 25 participants, bachelor and master students and early career researchers, designers and artists.
Vanessa De Luca
Laboratory of Visual Culture, SUPSI
Product Interaction Design
Game Design Professor
Università degli Studi La Sapienza di Roma
Entrepreneur e Gamification Designer
The summer school official language is Italian.