
The technological evolution of the past years is changing the way we live, work, learn, and entertain ourselves within an environment. It is the age of pervasive and ubiquitous computing, of augmented reality and contamination between digital and real world: designers need to familiarize with new branches of knowledge and competences in order to design spaces that can interpret users’ needs, influence their behavior, and generate visual or tangible experiences. …
Last Supper is an installation that allows you to interact with a ghost inside a austere room. ...
The project LOCOMOTIVE is inspired by the motion studies carried out during the nineteenth century in particular by the French inventor Étienne-Jules Marey and by Eadweard Muybridge. ...
Race! is the first interaction design workshop about the design of site specific installation and mixed reality games. ...
Roberto Vitalini’s work focuses on synergies between Art and Science, where the boundaries between interactive architecture, pure aesthetics, gaming technologies and business information evaporate. ...
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Andreas Gysin (Zurich, 1975) is a freelance graphic designer based in Lugano (Ticino, Switzerland). ...
SUPSI, the University of Applied Sciences and Arts of Southern Switzerland presents, on monday 26th October, Sistematurgy - Redesigning the body, a workshop about the mechatronic performances developed by the catalan artist Marcel li’ Antunez Roca. ...
Stamen Design is a design studio based in San Francisco, founded by Eric Rodenbeck in 2001 and specialized in interactive design and data visualization projects. ...


Massimo Banzi is the co-founder of the Arduino project and CTO of